![]() ![]() Now set the “CUSTOM_ENABLE” value to 8 and copy the following settings:Ĭonst float3 customB = float3(0.61, 0.55, 0.548) Make a copy of the file before you proceed. Scroll down to the CustomA and CustomB slots. Go ahead and open up material_2.0.fx in Notepad++. This is where things are going to get a bit more complicated. (I’ve had to adjust my lighting due to the nature of the stage I’m using, but usually I wait until I’m finished material mapping to adjust the lighting.) Editing the MaterialĪt first, things aren’t going to look so great. Also be sure to disable MMD’s anti-aliasing, ground shadow, and the coordinate axis. This will get rid of any weird spots on the model. Instead of adding the lighting effect inside the individual folder, add the one titled “skylighting_none.fx” inside the skybox folder. If you’re using time of day or time of night, you’ll have to apply material_skybox.fx to the skybox under the MaterialMap tab manually, same thing with the EnvLight tab. Now load in ray.x, and apply main.fx to your stage and model. Once you’ve set up your video/picture, load in a skybox of your choice. Go ahead and set up your video or picture.ĭon’t set up your lighting just yet, though. You can turn on the outlines, but that’s optional. You’ll also need to scroll down to “Screen Space Subsurface Scattering” and set that value to 0. Once you go into the ray.conf file, scroll down to where it says “Toon-shading material.” You’ll need to set the value below it to 2. You can get it here:īefore you open MMD, you’ll need to open the Raycast configuration file. – First Step: get Notepad++ to edit text files My “Ai Kotoba III” featuring Ray-MMD Toon Shading… Quick side note: toon shading is only available in ray-mmd-1.5.0 and later. I will happily answer any questions you might have about my settings and/or personal techniques. ![]() Please be warned though, I’m only going over how to set up the code for Raycast toon-shading. This is the technique that I used in my Ai Kotoba III video, and it can look very good if used correctly. Today, I’m going to teach you how to do toon shading with Raycast-MMD. Hi, folks! I’m MuffinMo, and this is my first article, so please treat me kindly. How can I set up Raycast/Ray-MMD toon-shading? How can I use toon-shading with Raycast? What is one method of toon shading? Ray-MMD Toon Shading Basics ![]() fx for MMD vasilnatalie 57 6 Download XRay.fx for MMD vasilnatalie 52 20 Download MovieProjector.fx for MMD vasilnatalie 50 17 Download Portal.fx and Cake.pmx for MMD vasilnatalie 191 22 Download procedural fog effect for MMD vasilnatalie 321 51 Download caustics.fx for MMD vasilnatalie 278 12 Download Global Illumination effect for MMD vasilnatalie 73 0. RayMMD DD Tonemapping Library 1.1 dendewa 44 5 HaToon2 - 90s Anime +DL RavAndCheese 296 14 TR_SphereLight Ver1.0 mmd-dl-link 83 11 Volumetric Light Cone DL (beta) Riveda1972 62 11 Leather materials for raycast shader myakushek 111 3 MMD Raycast Velvet Material DL Amenrenet 27 0 RayMMD DD Material Water dendewa 157 6 (MMD Model) Motion Line Download SAB64 289 18 (MMD Effect) Clone Effect Revision Download SAB64 118 20 Fluid Simulator v2 English DL Riveda1972 163 15 MMD DD Lut Library 2.4 dendewa 77 1 MMD/MME Dust_controller Particle Effect Download Chestnutscoop 264 9 DOWNLOAD- Raycast Clearcoat Modification Amenrenet 27 2 Water Effect 5.6 English version DL Riveda1972 279 37 WYSIWYG.fx model development shader for MMD vasilnatalie 36 20 Iridescence.fx for MMD vasilnatalie 23 3 Scanline. ![]()
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